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My question is what's the easiest or recommended language to achieve this? Should we use C, is it hard to do bitmap graphics like this in C? I know I used to make games as a kid with QBasic and I would do graphics using some bitmap method via an array of strings if I recall correctly it was something like this: (can't remember variable syntax) = "00,01,00,01,00,04,00" We want to make a clone of it that is sort of a parody but still the same concept and similar engine, we also want to maintain the classic retro charm by using a very similar resolution and the same style of low color bitmap graphics (example from game: ). ![]() My brother and I have been playing the original Oregon Trail on an Apple II emulator, it's so fun.
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